Customer Cases
Pricing

How does WeTest’s GAutomator 3.0 Facilitate Automated Testing Workflow?

Today we are going to tell you how WeTest’s GAutomator 3.0 facilitates local Game Automated Testing Workflow.

In today’s fast-paced game and software development cycles, traditional manual testing methods often fail to keep up with the iterative process, leading to delays in product releases. Additionally, the high cost of manual testing does not guarantee the desired quality and stability of the product. The inability to guarantee game quality exposes defects to users, ultimately causing damage to product reputation and revenue.

Manual testing poses several challenges across different areas of testing.

1)In manual functional testing, conducting comprehensive tests requires significant labor costs and struggles to keep up with frequent version releases. Quick regression testing often overlooks critical test points, resulting in a decline in the overall quality of the versions being released.

2)Manual compatibility testing presents its own set of challenges. Maintaining and procuring devices for testing purposes incurs substantial costs, often amounting to hundreds of thousands of dollars. Moreover, manual testing is time-consuming and cannot efficiently perform parallel testing on multiple devices simultaneously.

3)Manual client performance testing also presents difficulties. Ensuring accurate testing data and comparing performance data can be challenging. Multiple rounds of repetitive testing are often necessary to ensure data accuracy, leading to time-consuming processes that hinder efficiency.

Compared to manual testing, automated testing can improve efficiency by up to 80%. It applies to various scenarios such as game functionality automation, performance automation, and compatibility testing.

WeTest Automated Testing can help developers overcome these challenges. But the question is how does WeTest Automated Testing work?

The workflow is local testing and then implementing cloud testing. Local Testing enables the rapid construction of game automated testing processes across multiple platforms, including PC, UE Editor, Android, and iOS. Test cases can be written using GAutomator 3.0, Appium, and the script recording tool WA-VSCode.

Cloud Test allows test case creation, distribution, and device execution, and supports a range of options such as private devices, public cloud device pools, and dedicated cloud devices. It provides report backtracking and defect verification.

Today we are going to tell you how WeTest’s GAutomator 3.0 facilitates local Game Automated Testing Workflow.

GAutomator 3.0, specifically tailored for Unreal Engine, provides comprehensive support for engine versions 4.26 to 5.x, with forthcoming compatibility for Unity. It offers a unified API across multiple platforms, including Unreal Editor, PC, Android, and iOS. With GAutomator 3.0, UI automation operations on UMG/Slate controls in Unreal Engine can be effortlessly executed without any modifications to the game logic. This powerful tool enables the invocation of Unreal Engine console commands, facilitates the calling of in-game functions, and seamlessly interacts with blueprints. Following a design pattern akin to Appium, GAutomator 3.0 consists of a UE Plugin and a Python client, ensuring a streamlined and efficient automated testing process.

To integrate GAutomator into your workflow, follow these simple steps:

1)Integrate the GAutomator Plugin in the Unreal Engine Editor, seamlessly incorporating its functionalities into your development environment.

2)Install the GA-python-client (.whl) on your PC, ensuring that you have the necessary components for running automation scripts.

3)Compose your test cases using either the script recording tool or native APIs, providing flexibility and choice in how you create your automation scenarios.

4)Launch the game on your target platform, preparing it for the automation process.

5)Execute the automation script, initiating the automated testing procedure and allowing GAutomator to perform the designated actions and validations.

By following these steps, you can effortlessly incorporate GAutomator into your game development workflow and streamline your automated testing process.

With WeTest’s GAutomator 3.0 and its comprehensive automated testing capabilities, developers can achieve faster and more efficient game testing processes, ensuring high-quality and stable game releases.

Latest Posts
2Release Faster, With Confidence: Mastering Overseas Functional Testing with WeTest Wetest offers the technology and expertise to support your major product launch by providing comprehensive functional testing.
3How WeTest Crowd Testing Can Enhance the QA Process for Global Games? Crowd testing allows developers to test their games in real-world scenarios with a broad range of testers, enhancing the QA process for global games.
4Navigating the Four Phases of Overseas Local User Testing for Global Launch Success Overseas local user testing solutions offer a comprehensive suite of services designed to ensure that digital products perform optimally across diverse global markets.
5Why 'Works Here' Doesn't Mean 'Works Everywhere': The Indispensable Role of Overseas Local User Testing How WeTest's rich regional resources and fast turnaround times can elevate your product's global launch and user experience.