By encrypting the core file global-metadata.dat of Unity games, it increases the difficulty for cheat developers to obtain game symbol information.
For Unity games, it implements runtime encryption and decryption of global-metadata.dat, ensuring the file remains encrypted during runtime, significantly raising the barrier against cracking.
Provides a strict game resource protection scheme, encrypting specified AB resource files to prevent the files from being parsed.
Detect the repackaging behaviours, effectively prevent cracked version of games.
Verification logic is virtualized with multiple methods to protect its own integrity, raising the barrier for reverse engineering.
Hardening and anti-cheat systems check each other in real time, significantly enhancing security.
Game team can upload game files for hardening in ACE console and download the hardened files within minutes.