1Understanding the Role of New and Delete Functions in C++C++ is one of the most commonly used languages in corporate development, and the New and Delete functions are both loved and hated by developers. Bugs and coredumps caused by New and Delete have made countless programmers work overtime.
321 Essential Guidelines for Using C# in Unity: A Summary of Effective C# In this article, the author has distilled and summarized 21 guidelines from the book "Effective C# Second Edition" that are applicable to using C# in the Unity game engine. These guidelines are provided for you to quickly grasp the main ideas of the book and write higher quality C# code in Unity.
4How to Lower GPU Usage? Detailed OverviewHow to lower gpu usage: Game developers can use graphic settings fine-tuning, resolution managing, and variation of low and high textures, shaders and rendering ways to save GPU capacity.